META: HORIZON WORLDS
WORLD BUILDING IN VIRTUAL REALITY
In 2020 I got the opportunity to continue my work with Virtual Reality in the biggest project and the largest team I’ve been part of so far in my career.
What started off as an R&D initiative in the company known then as Facebook evolved to a fully released product in the same company, now renamed to Meta and with an expanded focus on the future of immersive, social worlds.
During my time at Meta I worked as a Design Manager in the World Builder Tools and Games Content teams.
I supported a group of amazing designers and prototypers to envision and ship features & content that enables people to create and enjoy experiences in virtual reality.
ROLE & LEARNINGS
My Role.
DESIGN MANAGEMENT
CREATIVE DIRECTION
CAREER DEVELOPMENT
DESIGN RECRUITMENT
DESIGN GUIDELINES
Learnings.
THE ROLE OF DESIGN IN A LARGE ORGANIZATION
PRODUCT STRATEGY FOR CREATION TOOLS
CROSS FUNCTIONAL COLLABORATION
SUPPORTING BOTTOMS UP CULTURE
Outcomes.
SUPPORTED THE TEAM FROM R&D TO FULL RELEASE IN THE US
GREW THE USER BASE CONSIDERABLY
MET SOME GREAT PEOPLE ALONG THE WAY